Showing posts with label updates. Show all posts
Showing posts with label updates. Show all posts

Saturday, July 18, 2009

Real Racing update 1.10 available

The Real Racing v1.10 update is now rolling out across the App Store and the realracing.cloudcell.com website has been updated to support it. Here are the release notes:

  • New vehicle class: listen to the distinct roar of a V12 engine and experience unsurpassed speed and control with 12 new exotic vehicles
  • Support for up to 6 players in local WiFi multiplayer (up from 2 players)
  • Select your favourite songs from your personal music library while racing (iPhone and iPod Touch OS 3.0)
  • Completely new game soundtrack with 10 original music tracks composed specifically for Real Racing
  • Even more content in Career Mode with an exotic vehicle qualifier and two new championships
  • New control method: touch-wheel-to-steer, manual accelerate and manual brake
  • Increased smoothing of the horizon tilt feature
  • Various improvements, bug fixes and OS 3.0 compatibility updates

Wednesday, July 8, 2009

Real Racing v1.01 update available

After a few hiccups at our end, the Real Racing v1.01 update is now rolling out across the App Store! Here are the release notes:
  • Choose from three AI collision impact levels: low, medium or high
  • Smoother wheel and vehicle control across all devices
  • Added dynamic environment shadows to all vehicles on screen
  • Added Flight Control sponsorship to some of the unbranded vehicles
  • Accelerometer is now turned off during menu screens to save power
  • Device fades to power saving mode after 1 minute of inactivity
  • Updated league splits are now based on best times through any given sector of a race
  • Added accelerometer calibration option
  • Added km/h speed display option
  • Added relevant online results to the Time Trial race results screen
  • Screen orientation and audio preferences are now saved
  • Various improvements, bug fixes and OS 3.0 compatibility updates

Tuesday, June 16, 2009

Update 1.01

We submitted the first update for Real Racing last week, to add some enhancements we couldn't get in prior to launch and in response to some early feedback. This update should fix the crash bug where the app would exit after racing for a while. While our programmers were coding, our artists were also busy as some of the previously unbranded cars have picked up sponsorship from "Team Flight Control"!


The release notes are:
  • Added dynamic environment shadows to all vehicles on screen
  • Added Flight Control sponsorship to some of the unbranded vehicles
  • Accelerometer is now turned off during menu screens to save power
  • Device fades to power saving mode after 1 minute of inactivity
  • Updated league splits are now based on best times through any given sector of a race
  • Various improvements and bug fixes